Warlocks specialize in evoker magic, focusing in harming foes with any spell in their arsenal, making them the perfect offensive class in any given situation.
Some Warlocks prefer to specialize in a certain elements, often these Warlocks become more effective with the desired element they wish to use when casting their element based spells. These Warlocks are often called "Specialists".
Attributes and statsEdit
Prime Requisite: Wisdom, Intelligence
Bonuses: Gains a +2 to Lore, Spellcraft, Concentration and Craft Weapon.
Weapons: any 1 handed only
Armor: Light only
Racial Limitations: any
XP per level (multiplied by 2 after each level): 2200
Magi-arm: An ability which allows the Warlock to channel the desired spell into the weapon currently equipped giving the weapon the same properties as the spell for 1d4 rounds. -6 TP
Arcane Strength - Allows the Warlock to focus more on his/her magic power, allowing the Warlock to gain +1xLVL to all magical bonuses but gains -1xLVL to all physical bonuses. -12 TP